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prefabricatedusername

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37
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A member registered Oct 20, 2023

Recent community posts

what's a beauty content creator? i don't mean to life-coach anyone but i wonder if you can carve away some time to flesh out an idea if inspiration strikes even while doing keeping your job. i can only assume this is how it goes for most independent developers at least in the beginning.  anyway thanks for the reply

i was referring to the deleted account you had replied to, though it has been four yours so you probably don't remember

are you still around? i remember reading somewhere that you were ill but i can't find it again, so have you recovered?

any chance you can reupload the demo? based on the comments and the pictures you posted it looks great. i regret never getting to play it. i hope you're doing alright btw

who was this guy? picoburger's other account?

it says "access denied"

scimitri is a genius

loved the game.
there are a few kinks to even out in the english writing that your proofreader has missed. if the game hasn't been abandoned, i can correct the few grammatical mistakes and improper choices of words that are left for free. just reply to my comment if you're interested.
other than that and the fact that it's incomplete, it's perfect. i hope it's continued. thanks for the demo.

thanks

what does "time out" do?
the game seems to continue regardless

have you completed it?

(7 edits)

one of the most memorable games i've ever played both for its well-written dialogues and its challenging gameplay. i'll write a bit of a review for anyone who's considering playing it (it's a long game).

the characters are endearing. the writing is great. the story never feels forced. it all has a very natural feel to it. one could make an anime adaptation. same thing with the humor: the writer never goes out of his/her way to be funny but manages to be humorous in an an intelligent, satirical way. it's still humor of the cute kind but always with a hint of irony. nothing that makes you laugh out loud but i loved it and in my opinion it's the signature of the game.

the combat is challenging and somehow manages to stay so throughout the game. not every boss was harder than the previous one but there have been many cases where i thought that an enemy was at the limit of what is beatable, yet the next was even more difficult and had me think even harder (i always choose the hardest difficulty stetting. i don't remember what it's called in this game, whether it's hard, hardest, nightmare or whatever).
this is achieved mostly by having the playable characters learn new skills, which you are forced to use to defeat more powerful enemies. as your characters become stronger, along with the enemies, they become richer and more difficult to exploit to the fullest.

my only complaint (literally this game's only flaw imo) is the sheer number of common enemies. you're encouraged to fight them all to increase your level and make sure you're leaving nothing behind, and it did get tedious. those fights are repetitive and usually easy.
they have their place as they offer a chance to test out your new skills and overall master the game in preparation for the bosses. they do a perfect job at this, but they're just too many and dealing with them felt too often like a chore that had to be done instead of a challenge and frankly a waste of time.
even for the story, if some of the weaker enemy groups were removed it would help make the playable characters feel more like heroes and less like exterminators.

the bosses on the other hand have kept me thinking and engaged throughout the game (however i downloaded this game on march 2023 and i think i remember reading about changes to an enemy when i checked the itch page after finishing the game).
in fact the final fight was the most difficult and had me thinking hard on whether to make the strongest knife for merel or the strongest axe for chisa. even though i thought chisa was more important for healing than dealing damage, what killed darkloft for me was foregoing merel's knife to give chisa the axe. i remember this from finishing the game early last summer and it's been a busy year for me; goes to show what a memorable game this has been, at least for me.

this brings me to resource management: i opened every chest and there wasn't enough of some materials to make all the equipment you'd like. this forces you to make choices. even the money is never quite as much as you'd like until the very end of the game as the most powerful weapons can't be bought. the main developer must have put a lot of thought into tweaking the prices, recipes and loot to make sure you can get enough for some but not all.

the art is good but it could be better. i think what attracts potential players the most are the cover art and screenshots and some improvements wouldn't hurt (those noses, for example). the landscape, the characters and the monsters are inspired but crude. both Unity, for the characters, and whoever drew the rest are talented and imaginative but were limited by either inexperience or lack of free time to polish their work. frankly, though, the art too is much more and better than should be expected of a free game made by as small team (or is it just Unity as far as the art goes? i'm forgetting the credits). btw i like how the characters change expressions as they talk, not just with their mouth and eyes but by moving their whole head. it may be a small touch but i feel as if the game would lose a lot without it.

thanks for reading.
TL;DR: if you like challenging turn-based RPGs this is game a must. you'll probably be pleasantly surprised by the characters and story too.

is the old demo still around?

the demo is great

i have the same bug

good idea but too easy. i couldn't figure out which pieces the mossy ones were just by looking at them (they look beautiful though) but that was it for the difficulty. you even have six moves for the last level, which can be completed in just two.

i'm not sure i get the ending. what's the "imaginary"?

still moving though. i had a cat too who passed away recently

your best one so far. is there a reason why comments look like this here? if i go to the main page there are no comments and i can't comment

for some reason i can't talk to the woman who asks me to bring her the thing that covers you all of the time while i'm holding said thing.

great music btw

how did you talk to her while holding the iron maiden looking thing?

2020 was, indeed, a year.

great game so far anyway. gave me joy

i hope you finish it some day. it's never too late. just pretend it's a new game or something. just don't change the title because it's brilliant

i'd never played a visual novel with resource management in it, or a resource management game with such a focus on narrative. it's great.

the game isn't finished. you can have all characters survive until the end of the demo.

well, thanks. i'm humbled that you're honored.

if i remember it well it's as good as a story can get with basically only one character. it was kind of sad to see no comments here so i said whatever came to mind.

thank you for this awesome game

wow. makes me feel like a total sucker but it hit deep

cool story.

i've been binge reading visual novels and this came to mind from years ago

i'm stuck there

i got this game from gamejolt when it came out. one of the most memorable i've ever played

oh all right thanks. great game. got me curious about this wraithkal guy

how do you get the secret ending?

how did you get it?

simple but great

i know there's another way but has anyone managed to defeat the monster in combat?

damn right comrade

just don't lose the script you wrote five years ago and never published i guess

lol. it's a theme in otome visual novels to be in constant mortal danger and romance your protector... too bad he's never a girl

(3 edits)

i'm grateful for what we've got but, not gonna lie, i wish this had been completed,

i think it would be cool if making garland drop the case came back to ruin your day and the only happy ending came after a tortuous route where vasilij is convicted and inna's romance with lillian grows more slowly as it's entangled with them getting on top of all the dangers.

same